Was so inspired by Yannick Dusseault's last post, I had to try something similar in Blender.
I'd say this is still work in progress, some areas are more refined than others. Also detailled the scene based on cam angles to save work.
Definitely want to do some more shots for this environment.
Dope crow asset by Ian Hubert of course.
I need an RTX 3090 (or maybe UE 5) ._.